RPR WDL VirtualWnd ScaledBlitBG
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Main Page > REAPER Documentation > ReaScript > ReaScript API, Functions > RPR WDL VirtualWnd ScaledBlitBG
Main Page > REAPER Documentation > REAPER API > REAPER API Functions > RPR WDL VirtualWnd ScaledBlitBG
Contents |
WDL_VirtualWnd_ScaledBlitBG()
bool WDL_VirtualWnd_ScaledBlitBG(
LICE_IBitmap* dest,
WDL_VirtualWnd_BGCfg* src,
int destx, int desty, int destw, int desth,
int clipx, int clipy, int clipw, int cliph,
float alpha,
int mode
)
The definition above is shown over muliple lines for to improve the readability of the page. When the WDL_VirtualWnd_ScaledBlitBG() is called, as with all ReaScript functions, it must be written on one line.
Parameters
LICE_IBitmap* dest, WDL_VirtualWnd_BGCfg* src, int destx, int desty, int destw, int desth, int clipx, int clipy, int clipw, int cliph, float alpha, int mode
Returns
bool
Examples
C++
Perl
Python
See Also
Stuff
Main Page > REAPER Documentation > ReaScript > ReaScript API, Functions > RPR WDL VirtualWnd ScaledBlitBG
Main Page > REAPER Documentation > REAPER API > REAPER API Functions > RPR WDL VirtualWnd ScaledBlitBG