RPR WDL VirtualWnd ScaledBlitBG

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Main Page > REAPER Documentation > ReaScript > ReaScript API, Functions > RPR WDL VirtualWnd ScaledBlitBG
Main Page > REAPER Documentation > REAPER API > REAPER API Functions > RPR WDL VirtualWnd ScaledBlitBG

Contents

WDL_VirtualWnd_ScaledBlitBG()

bool WDL_VirtualWnd_ScaledBlitBG(
LICE_IBitmap* dest,
WDL_VirtualWnd_BGCfg* src,
int destx, int desty, int destw, int desth,
int clipx, int clipy, int clipw, int cliph,
float alpha,
int mode
)

The definition above is shown over muliple lines for to improve the readability of the page. When the WDL_VirtualWnd_ScaledBlitBG() is called, as with all ReaScript functions, it must be written on one line.

Parameters

LICE_IBitmap* dest,
WDL_VirtualWnd_BGCfg* src,
int destx, int desty, int destw, int desth,
int clipx, int clipy, int clipw,  int cliph,
float alpha,
int mode

Returns

bool

Examples

C++

 


Perl

 


Python

 

See Also

Stuff

Main Page > REAPER Documentation > ReaScript > ReaScript API, Functions > RPR WDL VirtualWnd ScaledBlitBG
Main Page > REAPER Documentation > REAPER API > REAPER API Functions > RPR WDL VirtualWnd ScaledBlitBG

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