RPR IsInRealTimeAudio

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Main Page > REAPER Documentation > ReaScript > ReaScript API, Functions > RPR IsInRealTimeAudio
Main Page > REAPER Documentation > REAPER API > REAPER API Functions > RPR IsInRealTimeAudio

Contents

IsInRealTimeAudio()

int IsInRealTimeAudio()

This function returns TRUE (1) if it is called in a realtime audio thread (that is between calls to OnAudioBuffer) and not in a worker/anticipative FX thread

This function is threadsafe.

Returns nonzero if in the main audio thread, or in a thread doing synchronous multiprocessing. In these instances low latency is key. If this is 0, and you are in processReplacing, then you are being called in an anticipative processing thread.

Parameters

Returns

int 1 = true, 0=false

Examples

C++

 


Perl

 


Python

 

See Also

Stuff

Main Page > REAPER Documentation > ReaScript > ReaScript API, Functions > RPR IsInRealTimeAudio
Main Page > REAPER Documentation > REAPER API > REAPER API Functions > RPR IsInRealTimeAudio

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