ReaComp

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[[Image:reacompshot.png|thumb|300px]]
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[[Image:ReaComp.PNG]]
ReaComp is a full featured compressor plug-in.  
ReaComp is a full featured compressor plug-in.  
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* '''Attack''' - From 0ms to 500ms (0.5 seconds)
* '''Attack''' - From 0ms to 500ms (0.5 seconds)
* '''Release''' - From 0ms to 5000ms (5 seconds)
* '''Release''' - From 0ms to 5000ms (5 seconds)
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* '''Use Auto release''' - Automatic release
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:* '''Classic attack'''
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:* '''Auto release'''
* '''Ratio''' - From 1:1 to 100:1 (inf)
* '''Ratio''' - From 1:1 to 100:1 (inf)
* '''Knee Size''' - From 0db to 24db - This will tell the compressor to either start compressing as soon as a signal goes over the threshold (0db) or start compressing after it goes over the threshold by a pre-determined amount (i.e. 1db to 24db).
* '''Knee Size''' - From 0db to 24db - This will tell the compressor to either start compressing as soon as a signal goes over the threshold (0db) or start compressing after it goes over the threshold by a pre-determined amount (i.e. 1db to 24db).
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* '''Low Pass/High Pass''' - Choose to NOT affect a certain range of the signal being compressed - very useful to avoid inadvertent bass compression
* '''Low Pass/High Pass''' - Choose to NOT affect a certain range of the signal being compressed - very useful to avoid inadvertent bass compression
* '''RMS size''' - This is an RMS detection function - generally, setting this value low gives more compression, and less compression when set higher.
* '''RMS size''' - This is an RMS detection function - generally, setting this value low gives more compression, and less compression when set higher.
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* '''Output Mix''' - the ratio of processed (wet) signal vs unprocessesed (dry) signal output by the effect
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:* '''Wet''' - Sound that has been processed by the effect
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:* '''Dry''' - Sound that has NOT been processed by the effect
= Tutorials =
= Tutorials =

Revision as of 09:43, 5 January 2010

Main Page > REAPER Documentation > REAPER Effects


ReaComp.PNG

ReaComp is a full featured compressor plug-in.

Controls

The basic controls of ReaComp are:

  • Threshold - Lower the threhsold to catch peaks, or delve deep into the innards of an audio signal.
  • Pre-comp - Look-ahead compression.
  • Attack - From 0ms to 500ms (0.5 seconds)
  • Release - From 0ms to 5000ms (5 seconds)
  • Classic attack
  • Auto release
  • Ratio - From 1:1 to 100:1 (inf)
  • Knee Size - From 0db to 24db - This will tell the compressor to either start compressing as soon as a signal goes over the threshold (0db) or start compressing after it goes over the threshold by a pre-determined amount (i.e. 1db to 24db).
  • Detector Input - This is used as a key input for sidechain applications
  • Low Pass/High Pass - Choose to NOT affect a certain range of the signal being compressed - very useful to avoid inadvertent bass compression
  • RMS size - This is an RMS detection function - generally, setting this value low gives more compression, and less compression when set higher.
  • Output Mix - the ratio of processed (wet) signal vs unprocessesed (dry) signal output by the effect
  • Wet - Sound that has been processed by the effect
  • Dry - Sound that has NOT been processed by the effect

Tutorials

Here are some videos on how to use ReaComp step-by-step:

Presets

You can find some ReaComp presets in this forum thread.


Main Page > REAPER Documentation > REAPER Effects