RPR GetPlayPositionEx
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===C++=== | ===C++=== | ||
<source lang=cpp> | <source lang=cpp> | ||
+ | void PCursorTo50(COMMAND_T* = NULL) | ||
+ | { | ||
+ | SetHorizPos(GetTrackWnd(), GetPlayPosition(), 0.50); | ||
+ | } | ||
</source> | </source> | ||
+ | |||
===Perl=== | ===Perl=== | ||
<source lang=perl> | <source lang=perl> |
Latest revision as of 22:24, 11 February 2010
Main Page > REAPER Documentation > ReaScript > ReaScript API, Functions > RPR GetPlayPositionEx
Main Page > REAPER Documentation > REAPER API > REAPER API Functions > RPR GetPlayPositionEx
Contents |
GetPlayPositionEx()
double GetPlayPosition()
double GetPlayPositionEx(void* proj)
GetPlayPosition() returns the current playback position of the project. This is the time the user is hearing (and the transport shows etc). The value is in seconds.
Parameters
void* proj
Returns
double
Examples
C++
void PCursorTo50(COMMAND_T* = NULL) { SetHorizPos(GetTrackWnd(), GetPlayPosition(), 0.50); }
Perl
Python
See Also
play: Master_GetPlayRateAtTime, CSurf_OnPlay, GetPlayPosition, GetPlayPosition2, CSurf_SetPlayState, GetPlayPosition2Ex, GetPlayPositionEx, OnPlayButton, GetPlayState, OnPlayButtonEx, GetPlayStateEx, PlayPreview, PlayTrackPreview, PlayTrackPreview2,
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Stuff
Main Page > REAPER Documentation > ReaScript > ReaScript API, Functions > RPR GetPlayPositionEx
Main Page > REAPER Documentation > REAPER API > REAPER API Functions > RPR GetPlayPositionEx