Jesusonic Documentation

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= Jesusonic Documentation =
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== Jesusonic Documentation ==
* [http://jesusonic.com/help.html Coding Documentation]
* [http://jesusonic.com/help.html Coding Documentation]
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  === Fairlychildish ===
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=== FAQs ===
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=FairlyChildish=
The adjustable settings on this compressor are
The adjustable settings on this compressor are
Threshold
Threshold

Revision as of 22:55, 9 February 2007

Contents

Jesusonic Documentation

The SStillwell JS Collection

These are some of the most interesting and versatile plug-ins available in the Jesusonic Collection.

3x3 - 3-band eq with harmonic enhancement

4x4 - 3-band eq with harmonic enhancement (different style of enhancement)

1175 - Fast-attack compressor, similar in style to a UREI 1176.

autoexpand - Downward expander with program-dependent attack/release.

chorus - What it says

chorus_stereo - What it says

delay_pong - What it says (okay, it's PING-pong, okay? Sheesh.)

delay_tempo - Delay with optional tempo synchronization.

dirtsqueeze - Compressor that adds quite a bit of grit and distortion

drumtrigger - Plugin that generates MIDI trigger from sound input, optionally passing the dry audio signal as well

eventhorizon - non-lookahead limiter that simply rounds off and truncates peaks.

exciter - HF boost/enhancer

expander - Downward expander with manual attack/delay times.

expressbus - Compressor...meant to be used on buss signals.

fairlychildish - Emulation of SOME of the features of a Fairchild 670.

flangebaby - Flanger

hpflpf - steep high-pass & low-pass filters in a single plug

hugebooty - LF frequency enhancer...adds upper harmonics to LF content

louderizer - Psychoacoustic loudness enhancer

louderizer_lpf - Psychoacoustic loudness enhancer (with LPF to choose what frequencies are affected)

majortom - Compressor, ala dbx160 VU (old model) or kinda like an LA2A when in Feedback mode.

mastertom - Same as majortom, different algorithm, slightly different sound.

ozzifier - Multi-voice chorus/delay...you'll recognize it.

randomizer - Randomizes midi input...useful for taking signal from drumtrigger and using multiple reasamplomatic instances to trigger multiple snare samples, avoiding machine-gun triggered snare sound.

rbj4eq - 4-band EQ

rbj7eq - 7-band EQ

rbj1073 - 3-band EQ with HPF, same feature choices as Neve 1073.

realoud - Psychoacoustic loudness enhancer, with different algorithm than louderizer.

realoud_lpf - Same relation to realoud as louderizer_lpf is to louderizer

thunderkick - LF enhancer...adds in subharmonics to enhance lowest octaves. Note: does NOT work well with pitched instruments. Mostly useful for kick drum.

volscale - Think of it as a MIDI compressor...scales output volume range and adds/removes gain.


FAQs

FairlyChildish

The adjustable settings on this compressor are Threshold Bias AGC Time constant Level Detector RMS window.

There are two non-adjustable settings "current comp ratio" and "gain reduction", which move automatically with the program signal.

Here is a rundown of how to use fairlychildish

With the bias set low and the threshold set to *just* catch peaks you get fairly hard ratios (30:1 etc) - and as you lower the threshold, the ratio goes up a LOT - to like 300:1 ... and the sound of the compression gets punchier - which is interesting.

with the bias set high and the threshold just catching the peaks you get extremely gentle compression, with the ratio fluctuating from around 1.1 to 3:1. As you lower the threshold, the ratio goes up ... to around the 15:1 mark give or take.

Time constant I can't explain what it does, but I know that setting it higher gave some really nice, smooth results - even on the harder compression settings. It is reminiscent of the waves SSL G-comp in this way.

AGC This is the 'auto gain compensation', and is adjustable between Left/Right and Lat/Vert. the difference seems very subtle between the two, and the default is Left/Right.

the level detector rms window slider When this is set very low, it yields considerably less compression than when it is set high. Setting it high (say, over 1 second) would be interesting for musical compression while setting it low might work for soft limiting.

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