RPR Audio IsRunning

From CockosWiki

(Difference between revisions)
Jump to: navigation, search
(Stuff)
(Examples)
Line 13: Line 13:
==Examples==
==Examples==
===C++===
===C++===
-
<pre>
+
<source lang=cpp>
-
</pre>
+
</source>
===Perl===
===Perl===
-
<pre>
+
<source lang=perl>
# ----------------------
# ----------------------
# Audio_IsRunning.pl
# Audio_IsRunning.pl
Line 25: Line 25:
my $result = RPR_Audio_IsRunning();
my $result = RPR_Audio_IsRunning();
RPR_ShowConsoleMsg('$result\n');
RPR_ShowConsoleMsg('$result\n');
-
</pre>
+
</source>
===Python===
===Python===
-
<pre>
+
<source lang=python>
# ----------------------
# ----------------------
# Audio_IsRunning.py
# Audio_IsRunning.py
Line 35: Line 35:
RPR_ShowConsoleMsg(str(result));
RPR_ShowConsoleMsg(str(result));
-
</pre>
+
</source>
==See Also==
==See Also==

Revision as of 11:26, 28 January 2010

Main Page > REAPER Documentation > ReaScript > ReaScript API, Functions > RPR Audio IsRunning
Main Page > REAPER Documentation > REAPER API > REAPER API Functions > RPR Audio IsRunning

Contents

Audio_IsRunning()

int Audio_IsRunning()

is audio running at all? threadsafe

Returns nonzero if the audio device is open and running.

Parameters

Returns

int 

Examples

C++

 

Perl

# ----------------------
# Audio_IsRunning.pl
# ----------------------
use strict;
use warnings;
 
my $result = RPR_Audio_IsRunning();
RPR_ShowConsoleMsg('$result\n');

Python

# ----------------------
# Audio_IsRunning.py
# ----------------------
result = RPR_Audio_IsRunning();
RPR_ShowConsoleMsg(str(result));

See Also

(Section automatically generated, edits may be overwritten.)

Stuff

Main Page > REAPER Documentation > ReaScript > ReaScript API, Functions > RPR Audio IsRunning
Main Page > REAPER Documentation > REAPER API > REAPER API Functions > RPR Audio IsRunning

Personal tools