RPR Audio IsRunning
From CockosWiki
(Difference between revisions)
(→Stuff) |
(→Stuff) |
||
Line 46: | Line 46: | ||
[[Category:Perl]] | [[Category:Perl]] | ||
[[Category:ReaPerl]] | [[Category:ReaPerl]] | ||
+ | [[Category:ReaPython]] | ||
[[Category:Python]] | [[Category:Python]] |
Revision as of 09:50, 2 January 2010
Main Page > REAPER Documentation > ReaScript > ReaScript API, Functions > RPR Audio IsRunning
Main Page > REAPER Documentation > REAPER API > REAPER API Functions > RPR Audio IsRunning
Contents |
Audio_IsRunning()
int Audio_IsRunning()
is audio running at all? threadsafe
Returns nonzero if the audio device is open and running.
Parameters
Returns
int
Examples
C++
Perl
# ---------------------- # Audio_IsRunning.pl # ---------------------- use strict; use warnings; my $result = RPR_Audio_IsRunning(); RPR_ShowConsoleMsg('$result\n');
Python
# ---------------------- # Audio_IsRunning.py # ---------------------- result = RPR_Audio_IsRunning(); RPR_ShowConsoleMsg(str(result));
See Also
(Section automatically generated, edits may be overwritten.)
Stuff
Main Page > REAPER Documentation > ReaScript > ReaScript API, Functions > RPR Audio IsRunning
Main Page > REAPER Documentation > REAPER API > REAPER API Functions > RPR Audio IsRunning