RPR Audio IsRunning

From CockosWiki

(Difference between revisions)
Jump to: navigation, search
(See Also)
Line 17: Line 17:
===Perl===
===Perl===
<pre>
<pre>
 +
<pre>
 +
# ----------------------
 +
# Audio_IsRunning.pl
 +
# ----------------------
 +
use strict;
 +
use warnings;
 +
 +
my $result = RPR_Audio_IsRunning();
 +
RPR_ShowConsoleMsg('$result\n');
</pre>
</pre>
 +
===Python===
===Python===
<pre>
<pre>
 +
# ----------------------
 +
# Audio_IsRunning.py
 +
# ----------------------
 +
result = RPR_Audio_IsRunning();
 +
RPR_ShowConsoleMsg(str(result));
 +
</pre>
</pre>

Revision as of 14:57, 12 December 2009

Main Page > REAPER Documentation > ReaScript > ReaScript API, Functions > RPR Audio IsRunning
Main Page > REAPER Documentation > REAPER API > REAPER API Functions > RPR Audio IsRunning

Contents

Audio_IsRunning()

int Audio_IsRunning()

is audio running at all? threadsafe

Returns nonzero if the audio device is open and running.

Parameters

Returns

int 

Examples

C++


Perl

<pre>
# ----------------------
# Audio_IsRunning.pl
# ----------------------
use strict;
use warnings;

my $result = RPR_Audio_IsRunning();
RPR_ShowConsoleMsg('$result\n');

Python

# ----------------------
# Audio_IsRunning.py
# ----------------------
result = RPR_Audio_IsRunning();
RPR_ShowConsoleMsg(str(result));

See Also

(Section automatically generated, edits may be overwritten.)

Stuff

Main Page > REAPER Documentation > ReaScript > ReaScript API, Functions > RPR Audio IsRunning
Main Page > REAPER Documentation > REAPER API > REAPER API Functions > RPR Audio IsRunning

Personal tools