Item Editing

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m (Editing in REAPER)
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= Editing in REAPER =
= Editing in REAPER =
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Item Editing in REAPER is non-destructive. Edits made to Items are unique per Item and do not alter the content of the Source file.
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Item Editing in REAPER is non-destructive. Edits made to Items are unique per Item and do not alter the content of the Source file. So feel free to experiment knowing that your original recorded files are safe.
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== Copy Items ==
== Copy Items ==
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There are four ways to copy Item/s in REAPER
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There are several ways to copy Item/s in REAPER
* Use Keyboard Shortcut Ctrl+C to copy any selected Items
* Use Keyboard Shortcut Ctrl+C to copy any selected Items
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== Paste Items ==  
== Paste Items ==  
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There are three ways to paste Item/s in REAPER
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There are several ways to paste Item/s in REAPER
* Use Keyboard Shortcut Ctrl+V to paste an Item at the current cursor position. If a Track is selected, the Item will be pasted into the selected Track. If no Track is selected, the Item will be pasted into the last selected Track.
* Use Keyboard Shortcut Ctrl+V to paste an Item at the current cursor position. If a Track is selected, the Item will be pasted into the selected Track. If no Track is selected, the Item will be pasted into the last selected Track.
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== Cut Item ==
== Cut Item ==
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Cut removes the Item to the Clipboard. There are three ways to Cut Items.
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Cut removes the Item to the Clipboard. There are several ways to Cut Items.
* Use Keyboard Shortcut Ctrl+X to cut selected Item/s.
* Use Keyboard Shortcut Ctrl+X to cut selected Item/s.
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== Delete Item ==
== Delete Item ==
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Delete completely removes the Item from the project. There are three ways to Delete Items.
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Delete completely removes the Item from the project. There are several ways to Delete Items.
* Use the Delete key to delete selected Item/s.
* Use the Delete key to delete selected Item/s.
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To Loop an Item:
To Loop an Item:
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* Mouse over an edge of the Item until the Cursor changes to a double-headed arrow.
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# Mouse over an edge of the Item until the Cursor changes to a double-headed arrow.
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* Drag the Cursor to extend the Item. Each Loop Point will be indicated by a notch in the edges of the Item.
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# Drag the Cursor to extend the Item. Each Loop Point will be indicated by a notch in the edges of the Item.
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* Extend the Loop as required.
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# Extend the Loop as required.
The length and playrate of the Looped Item will be displayed as you drag the edge of the Loop.
The length and playrate of the Looped Item will be displayed as you drag the edge of the Loop.
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To create a Fade In:
To create a Fade In:
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* Mouse over the starting edge of the Item until the cursor changes to a Fade Cursor.
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# Mouse over the starting edge of the Item until the cursor changes to a Fade Cursor.
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* Drag the edge of the Item to the right to create the Fade In. The duration of the Fade In you are creating will be shown to the right of the Cursor as you drag the edge of the Item.
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# Drag the edge of the Item to the right to create the Fade In. The duration of the Fade In you are creating will be shown to the right of the Cursor as you drag the edge of the Item.
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* Release the mouse to complete the Fade In.
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# Release the mouse to complete the Fade In.
You can also set a Fade In duration through the Media Item Properties window.
You can also set a Fade In duration through the Media Item Properties window.
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To create a Fade Out:
To create a Fade Out:
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* Mouse over the edge at the end of the Item until the cursor changes to a Fade Cursor.
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# Mouse over the edge at the end of the Item until the cursor changes to a Fade Cursor.
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* Drag the edge of the Item to the left to create the Fade Out. The duration of the Fade Out you are creating will be shown to the right of the Cursor as you drag the edge of the Item.
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# Drag the edge of the Item to the left to create the Fade Out. The duration of the Fade Out you are creating will be shown to the right of the Cursor as you drag the edge of the Item.
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* Release the mouse to complete the Fade Out.
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# Release the mouse to complete the Fade Out.
You can also set a Fade Out duration through the Media Item Properties window.
You can also set a Fade Out duration through the Media Item Properties window.
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To set Item Volume:
To set Item Volume:
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* Mouse over the top edge of the Item until the cursor changes to a vertical double-headed arrow.
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# Mouse over the top edge of the Item until the cursor changes to a vertical double-headed arrow.
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* Drag the cursor to lower the Item Volume. The Item Volume will be shown to the right of the Cursor and the Peaks will be redrawn to reflect the change in Peak Volume as you drag the edge of the Item.
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# Drag the cursor to lower the Item Volume. The Item Volume will be shown to the right of the Cursor and the Peaks will be redrawn to reflect the change in Peak Volume as you drag the edge of the Item.
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* Release the mouse to complete the change in Item Volume. ''Note that you cannot drag the Item Volume above 0db.''
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# Release the mouse to complete the change in Item Volume. ''Note that you cannot drag the Item Volume above 0db.''
You can also set Item Volume and raise it above 0db by using the Volume Fader in the Media Item Properties window.
You can also set Item Volume and raise it above 0db by using the Volume Fader in the Media Item Properties window.
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Normalization of an event in REAPER is non-destructive and is extremely useful for raising the overall volume of an event without having to touch the track's volume slider or use an envelope. Normalize will simply raise the volume of the event so that the highest peak reaches 0dBFS. Keep in mind that you can still lower the volume of the selected event by using the item volume adjustment tip above, and that events peaking at 0dB will not produce audible digital clip noise unless either the master buss clips, or a plug-in overloads internally.
Normalization of an event in REAPER is non-destructive and is extremely useful for raising the overall volume of an event without having to touch the track's volume slider or use an envelope. Normalize will simply raise the volume of the event so that the highest peak reaches 0dBFS. Keep in mind that you can still lower the volume of the selected event by using the item volume adjustment tip above, and that events peaking at 0dB will not produce audible digital clip noise unless either the master buss clips, or a plug-in overloads internally.
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The Auto Trim/Split function is incredibly flexible and useful for drum editing when combined with 'quantize item positions to grid. To learn how to use auto trim and quantize on a drum track, [http://www.reaper.fm/~pipeline/REAPERVideos/basics/10_Semi_Auto_Drum_Editing.wmv Check out this step-by-step video]!
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The Auto Trim/Split function is incredibly flexible and useful for drum editing when combined with 'quantize item positions to grid'. To learn how to use auto trim and quantize on a drum track, [http://www.reaper.fm/~pipeline/REAPERVideos/basics/10_Semi_Auto_Drum_Editing.wmv Check out this step-by-step video]!

Revision as of 09:08, 14 February 2007

Main Page > Reaper Documentation > Editing


Contents

Editing in REAPER

Item Editing in REAPER is non-destructive. Edits made to Items are unique per Item and do not alter the content of the Source file. So feel free to experiment knowing that your original recorded files are safe.


Selecting Items

  • Select an Item by clicking on the Item. The color of the Item will change to indicate it has been selected.
  • Select multiple Items by using Ctrl+Click.
  • Select adjacent Items by using Shft+Click.
  • Select groups of Items by holding down the Alt key, then right-clicking and dragging a marquee around the Items.


Split Items

  • If no Item is selected, pressing S will split all Items on all Tracks at the Edit Cursor position.
  • If Item(s) are selected, pressing S will split all selected Item(s) at the Edit Cursor position.


Copy Items

There are several ways to copy Item/s in REAPER

  • Use Keyboard Shortcut Ctrl+C to copy any selected Items
  • Right-click on an item and select Copy selected items from the menu
  • Select an item, then select Edit > Copy selected items
  • Hold down the Ctrl key while dragging the Item(s)


Paste Items

There are several ways to paste Item/s in REAPER

  • Use Keyboard Shortcut Ctrl+V to paste an Item at the current cursor position. If a Track is selected, the Item will be pasted into the selected Track. If no Track is selected, the Item will be pasted into the last selected Track.
  • Right-click on a Track and select Paste from the menu. If a Track is selected, the Item will be pasted into the selected Track. If no Track is selected, the Item will be pasted into the last selected Track.
  • Select Edit > Paste. If a Track is selected, the Item will be pasted into the selected Track. If no Track is selected, the Item will be pasted into the last selected Track.


Cut Item

Cut removes the Item to the Clipboard. There are several ways to Cut Items.

  • Use Keyboard Shortcut Ctrl+X to cut selected Item/s.
  • Right-click on a selected Item and select Cut selected items from the menu.
  • Select Edit > Cut selected items.


Delete Item

Delete completely removes the Item from the project. There are several ways to Delete Items.

  • Use the Delete key to delete selected Item/s.
  • Right-click on a selected Item and select Remove selected items. This will delete any selected Items.
  • Select Edit > Remove selected items.


Looping an Item

All Items except Empty Items can be Looped. The Loop point is defined by the duration of the source Media. If you insert an Item that is four bars long, it will Loop every 4 bars, if it is 8 bars, it will loop every 8 bars, and so on.

To Loop an Item:

  1. Mouse over an edge of the Item until the Cursor changes to a double-headed arrow.
  2. Drag the Cursor to extend the Item. Each Loop Point will be indicated by a notch in the edges of the Item.
  3. Extend the Loop as required.

The length and playrate of the Looped Item will be displayed as you drag the edge of the Loop.


Fade In

A Fade In raises the output volume of an Item from 0dB at the start of the Fade In up to the Fader Volume of the Track at the end of the Fade In.

To create a Fade In:

  1. Mouse over the starting edge of the Item until the cursor changes to a Fade Cursor.
  2. Drag the edge of the Item to the right to create the Fade In. The duration of the Fade In you are creating will be shown to the right of the Cursor as you drag the edge of the Item.
  3. Release the mouse to complete the Fade In.

You can also set a Fade In duration through the Media Item Properties window.


Fade Out

A Fade Out lowers the output volume of an Item from the Fader Volume of the Track at the beginning of the Fade Out down to 0dB at the end of the Fade Out.

To create a Fade Out:

  1. Mouse over the edge at the end of the Item until the cursor changes to a Fade Cursor.
  2. Drag the edge of the Item to the left to create the Fade Out. The duration of the Fade Out you are creating will be shown to the right of the Cursor as you drag the edge of the Item.
  3. Release the mouse to complete the Fade Out.

You can also set a Fade Out duration through the Media Item Properties window.


Volume

Item Volume is independent of Track volume. Item Volume can be set per Item, or for multiple selected Items by adjusting one of the selected Items.

To set Item Volume:

  1. Mouse over the top edge of the Item until the cursor changes to a vertical double-headed arrow.
  2. Drag the cursor to lower the Item Volume. The Item Volume will be shown to the right of the Cursor and the Peaks will be redrawn to reflect the change in Peak Volume as you drag the edge of the Item.
  3. Release the mouse to complete the change in Item Volume. Note that you cannot drag the Item Volume above 0db.

You can also set Item Volume and raise it above 0db by using the Volume Fader in the Media Item Properties window.


Item Processing

The Item processing sub-menu can be found when you right click on an event and consists of Normalize Selected Items, Auto trim/Split Selected Items, Quantize Items Position to Grid and Move items to Source Preferred Position


Normalization of an event in REAPER is non-destructive and is extremely useful for raising the overall volume of an event without having to touch the track's volume slider or use an envelope. Normalize will simply raise the volume of the event so that the highest peak reaches 0dBFS. Keep in mind that you can still lower the volume of the selected event by using the item volume adjustment tip above, and that events peaking at 0dB will not produce audible digital clip noise unless either the master buss clips, or a plug-in overloads internally.

The Auto Trim/Split function is incredibly flexible and useful for drum editing when combined with 'quantize item positions to grid'. To learn how to use auto trim and quantize on a drum track, Check out this step-by-step video!


Main Page > Reaper Documentation > Editing

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