REAPER Technical Specifications
Media Support
- Can natively decode:
- WAV/W64/BWF (8/16/20/24/32 bit PCM, 32/64 bit float)
- AIFF (8/16/20/24/32 bit PCM)
- Monkey's Audio (APE)
- WavPack
- FLAC
- OGG Vorbis
- MP3
- MIDI
- SYX
- Can natively record to/render to:
- WAV/W64/BWF
- AIFF
- Monkey's Audio (APE)
- WavPack
- FLAC
- OGG Vorbis
- MIDI
- MP3 (if lame_enc.dll installed)
- CUE/BIN (CD ISO)
- Can decode audio/preview video:
- AVI, WMV, MPG
- MOV (requires QuickTime)
- Support for any combination of source media of varying bit depth, sample rate, formats
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Hardware Utilization
- ASIO, WDM Kernel Streaming, WaveOut, and DirectSound support for playback and recording
- Supports any samplerate from 8khz to 192khz+*
- Advanced (highly effective) multi-processing support (can heavily utilize 2 or more processors)*
- MIDI input/output using standard Windows MIDI
- Support for some MIDI control surfaces (Behringer BCF2000, Frontier TranzPort and AlphaTrack, PreSonus FaderPort, and Mackie BabyHUI and MCU)
- Supports assigning MIDI events to actions, FX parameters
- Synchronization master/slave support for MTC, SPP+Clock, and SMPTE LTC
- Input/output channel name aliasing ("MOTU 896: Analog 1" becomes "Vocal Mic", etc)
- Supports ReWire to other ReWire enabled applications
- Supports ReWire slave mode for other applications
- ReaRoute: enables most ASIO-enabled applications to send/receive audio to/from REAPER
- ReaInsert: enables inserting external hardware anywhere in REAPER's FX chains, with full auto latency compensation
- Supports CD burning
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Tracks / Routing
- Support for an unlimited number of tracks*
- Volume, pan controls and envelopes per track and per send
- Project pan law configuration, per-track/per-send pan law override
- Every track can act as a bus, enabling extensive routing flexibility
- Unlimited send/receives per track*, with configurable parameters (pre-fx, post-fx, volume/pan adjustment/envelopes, mix to mono, phase, etc)
- Tracks can have one or more (mono or stereo) hardware sends, for analog mixing capability
- Industry leading Routing Matrix that enables you to quickly see and change routing, record inputs, and hardware outputs
- Fully routable/FX-able folder tracks that can contain and group tracks
- True 64-bit floating point end-to-end signal path (not just 64-bit summing)
- Support for feedback routing, if desired
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Recording Facilities
- Auto punch-in/punch-out functionality
- Multiple auto punch-in/punch-out functionality
- Record monitoring: always-on, always-off, or tape style auto monitoring
- Support for recording track audio output (including with routing in place)
- Support for recording track MIDI output
- Support for recording the mixed down signal of multiple tracks
- Support for arm/disarming inputs while recording
- Support for changing recording sources on the fly
- MIDI overdub/replace recording modes
- On the fly building of recorded item peaks
- Lots of control for to specify where recorded files are stored, on both system and per-project levels.
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Editing Facilities
- Realtime fading, crossfading, and auto-crossfading of items
- Multi-layer undo/redo with history window (works on all project settings including edits, routing, plug-ins, etc)
- Pitch shifting and time stretching per item
- Arbitrary item grouping
- Tab to transient support
- Highly configurable editing playback behavior (autoseeking to audition edits, etc)
- Ripple editing (in one track or in all tracks)
- Grid/snap support with highly configurable options
- Supports multiple time signatures and tempos per project
- Markers
- Regions, ability to move/copy regions (and all of their contents)
- Multiple takes per media item
- Project playspeed control/envelope support (equivilent of changing tape speed, fully automateable)
- Optional Smooth Seeking (at marker/region or end-of-measure), for easy previewing of transitions
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MIDI Editing
- Floatable, dockable MIDI editors
- Piano roll view with highly configurable snapping
- Drum editing view
- MIDI event list editor
- Mass event properties modification with optional relative adjustments
- Non-destructive quantization
- Swing quantization
- Legato action
- Delete doubles action
- Per-note velocity handles
- Fully resizeable velocity/pitch/CC lane
- MIDI input quantization
- MIDI overdub/replace recording
- MIDI editors transports can be synched to master or independent
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Plug-in Support
- Flexible FX chains allow unlimited FX per track*
- Network FX support -- run FX on spare machines on your local network
- Automatic plug-in delay compensation (PDC)**
- Easy manipulation of FX via drag and drop or cut and paste
- Save/load FX chain to disk, can set a default track chain
- Envelopes for FX parameter automation
- FX parameter automation recording
- MIDI learn for FX parameters
- Supports VST/VSTi plug-ins:
- Support for 64-bit double precision plug-ins
- Support for plug-ins that output/process MIDI
- Support for tempo synchronized plug-ins
- Supports DX/DXi plug-ins
- Supports ReWire devices
- Supports inserting external hardware as plug-in FX, with automatic delay compensation
- Supports (and includes) user-programmable JS effects
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Customizability
- Track and project template support
- User creatable color themes
- Customizable icon themes
- User assignable and changeable hotkeys, with multiple actions per key support (macros)
- Extensive behavior options for letting users of other software adapt quickly
- Mixer, transport, media explorer, undo history, routing matrix, performance meters can be either docked, hidden, or undocked
- Template support to make it easy to load a project template and save it as a new project when you begin.
- Options for automatically backing up project files to alternate paths, timestamped versions, etc.
- JS FX can be edited and/or created on the fly, during program operation/playback/recording
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Compatibility
- Extensive rendering and consolidation options for easy export to other applications
- Support for a large number of industry standard file formats
- Vegas and Samplitude EDL text import/export
- Supports reading IZ RADAR backup and session files.
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System Requirements
- Minimum system: Windows 98/ME/2000/XP/Vista/WINE with 128MB RAM, 10MB free disk space, 800x600 in 256 colors or higher, Windows compatible sound hardware
- Recommended system: Windows 2000/XP with 1GB RAM, >1GB free disk space, 1280x1024 in 16.7M colors, ASIO sound drivers
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Bundled Effects
- ReaGate: a sidechain-capable noise gate with lookahead and hysteresis controls. ReaGate can also send MIDI events on gate open/close, for triggering samples/etc.
- ReaComp: a sidechain-capable configurable compressor with lookahead, configurable knee size, optional feedback mode, and configurable RMS window. ReaComp can be tweaked to sound like many popular hardware and software compressors.
- ReaXComp: an unlimited multiband compressor with configurable attack/release, ratio, knee size, feedback mode, RMS window and more per-band. ReaXComp provides a fast and clean interface for the abusive squishing of audio.
- ReaEQ: a fast, configurable EQ, with support for any number of many kinds of filters.
- ReaFIR: an FFT-based EQ and dynamics processor. ReaFIR can perform as an EQ, but can also do very powerful per-band compression, noise removal, and gating.
- ReaVerb: a convolution reverb that lets you synthesize, load, and manipulate reverb impulses on the fly.
- ReaVerbate: a simple and efficient algorithmic reverb.
- ReaInsert: enables inserting outboard hardware (FX or MIDI synthesizers) as if it was an effect plug-in.
- ReaStream: allows sending of audio and/or MIDI over local network segments to other instances of REAPER.
- ReaPitch: a n-voice pitch shifting plug-in that supports all of REAPERs pitch shift modes (including elastique Pro!)
- ReaDelay: a tempo-synchable n-voice delay plug-in with volume, pan, feedback, filters, and bit-reduction per delay.
- ReaVoice: a MIDI controlled multi-voice pitch shifter
- ReaVocode: a vocoder
- ReaNINJAM: connect to NINJAM servers from within REAPER!
- ReaTune: a very fast and accurate instrument/vocal tuner, with automatic and manual correction options
- ReaSamplOmatic5000: a simple but powerful MIDI sampler that can be used for both drum triggering and as an instrument.
- ReaSynth: a tiny sine/square wave soft synthesizer
- ReaSynDr: a tiny "oldschool" style drum synthesizer
- Many JS effects, including: M/S encoder/decoder, delay, distortion, parameteric EQ, guitar amp simulation, chorus, flanger, phaser, tremolo, pitch shifter, and more!
- An evaluation version of Schwa Spectro, an immensely powerful realtime spectral editor.
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* Subject to hardware limitations
** Except with certain input monitoring+latent FX routing combinations
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